2014 – A performance-composition improvisation and visualization system based on real-time modeling of user input. See video for demo of an improvised part based on user input through a virtual midi keyboard.
2014 – Kinetic sound sculpture for cranking. From steel, whole instruments, broken instruments, bicycle cassette and chain
2014 – Live interface controlling timbre and pitch for composing and performing in real time!
2013 – 3D sound mixer for live spatialization by Emily Graber, Mike Mendoza, and David Grunzweig